![]() Advanced military units can be trained from factory, and aerial units from Airstrip using oil. The barracks provide 8 different troops, each with own strengths and weaknesses. Players can train military units using food from barracks. There is also an Alliance Gate through which players can join alliances with other players. The buildings are suitably arranged and enclosed inside walls, and are connected to the Town Center using roads. Players can choose to build a Wonder in Bronze, Classical, Gunpowder, and Industrial age to enhance individual style of gameplay. ![]() Other buildings are broadly classified into Economic, Defensive, and Military buildings. The most important building is the Town Center which defines the age of the gameplay. However, all players have same set of buildings. The buildings resemble the architectural design of the civilization of the player, and their appearance change as the player advance through age. The buildings are the basic building blocks of the game. Similarly, every age correspond to a particular era of Human Civilization. Starting from Bronze Age, players can loot from multiplayer battles. Atomic Age has been announced as the next step and Space Age is the final age scheduled to be released.įrom Dawn age to Stone age, players gather resources mainly in hunter-gatherer fashion. Currently, the players can reach Global Age, which is the highest available age in the game. Each age unlocks new buildings and troops. After this age, players advance to next ages by upgrading the Town Center. Purpose of this age is to provide a tutorial of the game. Players start with Dawn Age, which signifies the dawn of civilization. These trade goods cannot be stolen from Storehouse, and can be used in the Embassy to form Coalitions. National Trade Goods were introduced in v4.1. Crown - Obtained by hunting Stags and rewarded for game achievementsĮxcept Crowns, all other resources are also obtained in huge amount from multiplayer battles.National Trade Goods - Obtained at a fixed chance from beating other nations, each nation gives a different National Trade Good.Trade Goods - Obtained from Animals, Gold Mines, Fruit Trees, as gifts from the League Boat once daily, or shipments from the Store House.Oil - Generated from Oil Wells, Oil Seeps or shipments from the Oil Refinery.Gold - Generated from Caravans, Roads, Bears, Foxes, Bunnies, Gold Mines or shipments from the Markets.Food - Generated from Farms, Boars, Deer, Fruit Trees or shipments from the Mills.Resources are used to upgrade buildings and troops, to research various enhancements, and train troops and tactics. Roman - provides better offense, larger army.Korean - provides better offense, extra tactic.German - provides better offense, more control on troops.French - provides better alliance, shorter training time (barracks).British - provides better loot/offense, shooters have +1 range.Currently, the following nations are available in the game: There are 8 nations to play as, with each nation having their own advantage. Update 4.7 'The High Seas!' introduced Expeditions where players can send free villagers and a general on Exploration, which brings resources, mercenary armies, and new Troops and Blessings. DomiNations introduced World War on December 2, 2015, where two alliances combat for victory. There is also a single player campaign where players practice strategies by battling in a historical perspective.
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